The "Boss" character at the end of our VR Stealth Game's Demo. I designed, modeled, and textured him using Zbrush, Substance Painter, Maya, and 3D Coat. As the leader of the silly and weak Goblin Grunts, the Alpha was designed to contrast them by being big, bulky, and very serious.
Being more primitive types, the Goblins of The Guild VR cannot smith metal. Therefore, they pick up and use scavenged bronze from the ruins they have overrun. As the Chief, the grunts find and gift him the shiniest pieces of bronze, adding to his impressive collection / armor.